I warn you right away. There will be a lot of letters here. In general, I have never met people who would make a full -fledged review for the game. Maybe I was not looking for badly. No, there are video reviews, detailed guides, but they last from the strength for 5-7 minutes. And the guides … heh, the guides last as much as twenty minutes, where the "water" about 60% will not work. I decided on this text, since I myself am an ardent fan of space, and I have the experience of the game in Eve, I have, five years. The article has been written for a long time and from the moment of release to the network could already change a lot. Well, with a retreat, they finished. With your permission, I will begin my story.
For 25 years, for the first time I was forced to write something, so it turned out that it turned out. With an initiative.
About the game: The same "water" in the text
Eve Online is a MMORPG developed by the Irish company CCP, which began to operate among the active population since May 2003. Not every online game can boast of such a period of its action. Along with the ruler and Vovka, Eve Online immediately found her fans and was firmly rooted in her segment. Cosmos always lured people from the very moment as people have just gone to an open black world. Read about space, dream and finally play space. This is probably all that we can at the moment of our life. I’m not talking about real flights to distant stars and planets and, moreover, I will not prove to you that Pluto is not the ninth planet of the solar system. Although, Eve Online came out at the moment when Pluto was still our. The game is considered the most mass game, as it uses one large server in which all the players of our planet fit. Just imagine, in 2013 the peak of online was registered – 65303 player! Few? And if I tell you that the longest conflict in the game lasted six months of real time and about fifty thousand players at the same time took part in it. This is not a two time raid for the enemy guild from WoW or Linage. Well, okay, let’s lower this moment. We still have a review.
Player: Part of the team – part of the ship
You start in the game an ordinary person, while choosing one of the races presented to us. There is no particular importance when choosing, since all races are people. The only distinguishing feature is what the starting ship you start by choosing certain. Subsequently, you can choose a ship of another race, while studying the skills you need. The only thing you can take from the selection of races is Rolepley. Yes, you can trite the role in the role and play it. From this you will not get a profit, but you will match the race that you took. A pleasant social bonus.
Amara – Religious fanatics, imperialists, slaveholders. Want to burn all living things in your path? Then this is your choice! Having in armament powerful lasers and washed brains with your mentor, you like Kamikadze rush into battle and destroy the enemy. Of course, you can put yourself a missile installation, as well as drones. But the damage will no longer be so significant. But you know, the ships of the Amars are clumsy, but they compensate for it with high armor, plus a guise system and neutralizers or vampires of energy.
Minimum – Proud and independent Republicans, former slaves, nomads. Pride is not a vice. Especially if you are a slave. Stop to endure it! Raise your head and go forward, no matter what! The main weapons of their ships are ballistic guns. High speed and maneuverability, plus improved shield pumping modules.
GALLENT – Freedom -loving democrats and liberals, kings of entertainment. Power to the people! Down with corruption and power with two chin! We are for freedom of choice and not only! In general, Gallent could unite with the race of the minimum. Those also former slaves and for freedom. But apparently, their interests dispersed. These guys took, a certain, average level of development. They have ordinary ships without outstanding abilities. Do you want to let drones, you want to burn with lasers. Although, with regard to the first, they have a bonus. Here we will not stay for a long time. Although, the Chinese were clinging to them. This will not affect the game in any way. If only, they do not begin to rive through the ships from expired parts.
Kaldari – disciplined capitalists, aggressive invaders. Discipline, as in the army. Without it – nowhere. “Take everything you want and don’t give back!"If you want to play the role of a cephaloresis, then this race is for you. As my game practice has shown, for some reason people play more on their ships. Why? They are beautiful.
No less than. I repeat, the choice of race does not depend on your game. Only if you do not play with full immersion. No, I’m not talking about a helmet of virtual reality. Rolepley is power. After choosing a race, you are thrown to the character’s page where you can make cosmetic changes. Make a beauty or monster. All in your hands. Change the rear background, create an agent from the matrix or portray a person with a sad past, putting a bunch of scars on him, and make one eye with purple.
The plot is straightforward: a long time in a distant distant galaxy.
The game takes us to https://noverificationcasinos.co.uk/review/cazeus-casino/ the future. Where people still managed to find a meek hole that leads to unknown worlds. That’s right, we fired our world, now let’s go to another. Nora Dali called "Eve Gate". People formed detachments and sent them to the unknown. The descendants of the first settlers subsequently formed four fractions, adapted to new conditions, gained economic power and continued to develop in the Eve universe. For a long time, races lived in the world, but as the population increased and the development of space shipbuilding, conflicts and wars began to flare up. Everything is as always: apathy, greed, power, corruption, hope, justice! Why are those everything so cool? Let’s take it away! And it rushed.
Character development: study, study and study again
I will say right away. You will not be able to know Zen, even in the year of the game. Of course, you can start the game. But keep in mind, this is a very expensive entertainment. They say there is a myth, but there are a lot of them in the game, that you will need about five years to study all skills to study all skills. This is if you play constantly. The thing is that in Eve a very interesting system of obtaining certain skills. Your character may continue to study the skill, even when you are not in the game. It’s so great, you thought. You can put all skills to study and return to the game in a few years, and start conquering space with a full set. But no. At the initial stage of development, not all skills will be available to you. Some will be issued for free, while others will have to buy for in -game currency, and this is how not cheap. And something else, if you want to study a high -level skill, you will have to play it at the same time studying a dozen more to access the treasured book.
I still can’t forget my first entry into the game. I had very mixed impressions. And I was very horrified from the skills system. Having decided, once, to change the genus of activities and shoot exclusively missiles, I cursed everything on what the light is worth. For starters, I was told to study the missile system itself. I studied it. Spent about ten minutes of real time. But I can’t put it. Why? Because I studied the skill of moderate severity. That is, my slot on a ship for light weapons. I had to study the ship better than I spent for about an hour. And then also buy this ship. All. There is a ship, the installation is worth it, but for some reason I can’t shoot. Why? To because I need to study the skill of shooting from missiles. I spent a certain amount of time again, studying the skill and flinged asteroids from nothing to do. And what it led to? And to the fact that I studied the wrong type of missiles, they just do not fit my installation! But from all this I learned one main lesson. Always read quests and tasks carefully.
Battle system: battery fire!
There is a hot battle! There in the center, a little to the left down and 5 centimes diagonally, with a millimeter the size of this is me!
EVE Online uses a combat system, somewhat different from other single-user and MMO-games. For an attack, it is necessary to complete the capture of the target (capture is carried out by a computer and does not depend on the spatial orientation of the ship regarding the target) and give one or several tools (missile installations) the order to open fire by the target. By the way, the characteristics of your ship depend on how quickly the target is captured and improves with additional equipment, which, of course, you just do not put it, because first you need to study the skill. Plus, the accuracy of shooting depends on the speed of movement of the target, and on the target dimensions. And the enemy can simply block your guns with the help of an electronic system and you can’t shoot at all.
Firearms – This is a type of ordinary weapon of earthly origin. By type of guns on sailing ships. Huge howitzers. The more noise and smoke, the cooler!
Laser turrets – apply electromagnetic and thermal damage. They are more long -range than firearms and easily cope with rapidly mobile goals.
Missile installations – Oh yes. This is the larger missiles, the better. Their distinctive feature is the flight speed and range. There are several types of missiles such as homing, with a large explosion radius.
Drones – These guys can perform both an attack and protection. They are also used as mineral mining from miners or to study abnormal zones.
Cloning: Official permission from the state
At least somewhere cloning is allowed. The worst discovery for beginners will be death! No, you will not die, after the destruction of your ship. You will have a chance to escape in a rescue capsule. Well, if you are not lucky, then your clone is already waiting for you at the station. And most importantly, do not forget about insurance. Because if you did not extend it, then all your skills that you have studied so reverently will sink into oblivion. And by the way, you will have to buy a ship again. Therefore, try not to die.
Territory: power struggle
Eve Online amazes its scale. The transition between the systems is carried out using special gate. Each system has its own security status. The newcomer starts with 0.9 is the safest place in the galaxy, they are called high -highs. Unless, of course, you do not decide to start a pijah in it. You will be immediately taken under the white hands of Concord – local police. In a snoker, you can fly to systems with a level of 0.6 Who needs newcomers. After all, they have nothing valuable. But it’s still worth fear. An ordinary pirate can bang you, for the sake of a fan. Well, evil npc. Systems with low security status 0.4-0.1; Lawseki is the border territories of fractions. The Concord does not protect these territories, and when attacking the neutral ship of the aggressor, only stationary protective attitudes located next to the gates and stations attack. In addition, as in Haiseki, the aggressor has a personal security status. And in the end, zeros are waiting for you. Here is a unit for two more types – Pirate systems – NPC and systems to be captured by players corporations. As for the second, you can join any corporation and take part in full -scale wars. But do not rush to comb your holster, gentlemen. Nobody will immediately take you in a serious corner. To begin with, you will have enough community for beginners, where you can get comfortable and gain experience.
Trade: Science in your computer
Live – the main trading hub in the game. In general, if you start about the history of the creation of trade routes, then a rather long story will be released. But we are in no hurry. And it all started back in those days when Jita was nothing from itself. It was an ordinary, unremarkable system. All game transactions took place on the principle of bought – flew – took. But such flights cost considerable real time costs. To get to a certain region, it was necessary to fly on the ship for at least five hours, having made 50-60 jumps. After a while, for the development of interregional trade, special routes were created, which were called Hayway. These were long lines that were sent to all systems from Yulai and Kemerk systems. Then a large game conflict occurred. One of the players decided to have fun and laid smart bombs on the most promising ways. Naturally, players began to lose their ships. Then the player was calculated and banned, which is very strange. Like PC is allowed, and the player was "removed". And only then, after some time, the players themselves created a trading network in the system of living. Since this system was the most lively and thousands of players passed through it every day. In general, if you try well, you can bent the whole economy of the game. Of course, one cannot do this, but having eaten with the other players can do it. So one day it was blocked live, only for its blocking it took ten thousand people. Feel the difference in scale?
I play as I want
In addition to hostilities in EVE, you can engage in various crafts. Miners. Very interesting and addictive. For days to minute asteroid. Okay, lying. This is how boring is the kapets. Especially at the initial stage. Of course, you can earn it, but not in safe zones. Because, as you know, the most delicious is where it is dangerous – in zero, for example. It is already worth joining the miners Corporation and already destroy the asteroids with them with packs. Naturally just no one will let you get. Pirates are everywhere. Therefore, you can hire other pilots as guards. Having agreed to part of the goods as payment or money from the sale of stones. Or after the end, a lot of time digging these guards themselves will kill you, taking everything necessary. Yes, and so maybe. Another way to earn on anomalies. We send the drones of scouts to different systems and wait for the result. If everything was succeeded, then we fly there and pass. Naturally, do not forget about pirates-npc and other players. You can also take the invasion of Sanchi. This is such a special type of NPC.
Production: We collect our first ship
To create a ship, you will need drawings and a lot of resources. I do not advise doing this alone. Pretty boring process. You can also join the corporation specializing in production and draw ships every day, and then selling them. There are three types of drawings – T1, T2, etc. T1 – original T2 and T3 drawings – their copies with subsequent improvement. T3 drawings are obtained using “reverse engineering” from relics mined in “wormholes”. [b] spies and with what they eat [/b] everyone watched agent 007? Well, if you didn’t look, then at least heard. Oh yes. In this game, spies as a profession. How many conflicts, how many failed organizations were, and all because of one person who was thrown by enemies. One person managed to enter into confidence in such an extent in a few months. that he was given access to the bank of the corporation and the warehouse of ships. And that’s it. In the morning you go into the game, and the corps is dissolved and from the news you will find out that your best game friend with whom you played all this time turned out to be a spy. All your game property is crumbling like crystal. And most importantly, there is no one to complain. The developers do not react to this, everything is to the conscience of the players.
You can talk about the game for a very long time. Recall the wars in which I took part where the number of players was so huge that the time on the server slowed several times and one second in the game replaced the minute, or even more in real time. Eve Online, as an enlightened society says, is too long and tedious. Yes, it is. But if we lower all the difficulties at the initial level and achieve at least the average indicators, then "Zulfiya will open its beautiful face". I wanted to talk about a lot, to remember the wonderful Evov slang, for example:
“Pick up the spike suitable, decide on the type of tank – passive/asset, taught skills on kapa, shield/armor cut, regen and wool volume/work with reptaces and forward. Tank at least to turn blue. I wrote about two T2 turnips and hardner in the house. 5 Kaprechi T2, CCC, and the cap does not end at all. Aux Nano Pampu gives an increase of 10 % to turnips. On the bowl agri you, you release T2 ogres and sit forums read."
Or try to paint salivation … all the same I did not succeed. It was not possible to make a full review. This is too long. You have to play it or at least try.
